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  • Super Street Fighter II - by Lord Nazerous

    Introduction:

    Once again fighters from around the world, converge to take part in the Street Fighter Championship. Each has their own reasons for joining, but there can only be one Champion of Street Fighters. Now four new competitors come into the contest, Fei Long, T. Hawk, Cammy and Dee Jay. On top of them, the twelve fighters from Street Fighter II:Turbo(SF2:T) have also returned as playable characters. This is the last incantation of Street Fighter II, there is another Street Fighter game for the SNES, but it's not completly a Street Fighter II game. Many things have been changed in Super Street Fighter II, everything from moves, to the announcers voice. Super Street Fighter II is a 1 or 2-player Fighting game.

    Graphics [9/10]:

    The graphics are better than any of the earlier SF2 games. Unlike Super Street Fighter II's counterparts, there is hardly any slow-down during game play. After playing this game day in and day out, I found only three instances where the game slowed down. The character animations are also more detailed and smooth. The character depictions that show before a battle, have been upgraded and redrawn. There has been several new moves added, and some moves have been upgraded graphically. Certain special moves look the same, while others you would think were another move all together. The backrounds have a little touch up of graphics, but there isn't much of a difference.

    Music and Sound [7/10]:

    The music for the first twelve fighters has the same tune, but is changed a little. Most of the music sounds more retro. For some this is good, others..bad. For me? It was just something to get used to. The sound is what I don't understand. The announcer's voice has been changed, from a tough sounding guy, to a higher pitched, corporate sounding guy. As with the music, though, it was just something to get used to. The voice-overs for the actuall characters is what really gets me. They're all changed. Most of them, don't sound too different, and I don't mind them. But people like Guile, who once sounded big and tough, now sounds like he inhaled five gallons of helium ;) Not to mention the horrid sound he makes when defeated....
    The special moves sound better though, but it's mostly subtle. Overall the Music and sound has both good and bad aspects of the first two Street Fighter II's.

    Game Play [9/10]:

    You can play as one of sixteen characters. Each has his or her's own abilities and weaknesses. The characters are Ryu, E. Honda, Blanka, Guile, Ken, Chung Li, Zangief and Dhalsim are the original eight fighters. Balrog, Vega, Sagot and M. Bison are the four bosses but you can play as. T. Hawk, Cammy, Fei Long and Dee Jay are the new fighters in this game. Every character has their "home board" and a list of special moves.
    There's four speed settings that you can select from on the title screen. At the Game Start press left or right on the control pad to select how fast you want the game to run. After that you can choose to play several differant types of games. Super Battle is the normal game, where you have to fight your way to the top and win the championship. In this mode you then get a brief story.
    Versus Battle is when you and a friend (or enemy ;) fight against each other, with your own characters. You can handicap more experienced players, and the computer tallies, 'Win', 'Lose', and 'Draws' for each player.
    The group battle mode has two modes of play. Match Play and Elimination. In Match Play, you and another player select from one to nine (Predetermined) fighters to play as. You then fight with the character that you picked, that corresponds to the number fight. (Ex. You pick Cammy, Opponent, Picked Ryu. You win. Next Slot, you picked Ken, opponent picked chun Li. ect.)
    the computer tallies the scores in this level. Elimination works a bit differently than match play. In Elimination, you and another player select from one to nine (Predetermined) fighters to play as. You then fight and continue fighting with that character until he/she is bested. (Ex. You picked Fei Long in slot one, Oppenent picked Zangief in slot one. Opponent wins. He continues with Zangief against the character you picked for slot two.) In both Match Play and Elimination you can handicap a player. Another mode is Tournament Battle, where two to eight of your friends can duke it out, in a tournament. The battles are still one on one, but the winner of each battle advances to the next level, until one is proclaimed Champion.
    The final mode is the Time Challenge. In this mode you select both your character and it's opponent. Then you fight 'on the clock' trying to beat the character faster than you had before. There's a ton of modes, for loads of game play!

    Challenge and Replay [10/10]:

    SSFII has eight levels of difficulty. But unlike many games, you can notice the changing difficulties. For less experienced players, the first difficulty level is easy, but master that and go to the next level...pretty soon you'll be up to the eighth difficulty. The difficulty works like a step, each level gets higher and higher, but at a gradual rate. Until finally, you're much higher than when you started. But that's not to say that the eighth level isn't hard! There is a huge extent of Replay! Because of the many Game types, you can play this game for hours on end, without getting bored. You can even play with more than two players...and you don't need the multi-tap. The sixteen characters also keep you coming back, and trying to see their endings. (Some of them have more than one ending, you get to choosewhat you want to do.)

    Conclusion/Overall [8.7/10]:
    Super Street Fighter II is a great fighting game. I highly recomend it for any one who's into the Fighting genere. It's definitly the best Street Fighter II game, it could have been possibly the best Fighter on the System, but some how they really screwed up the sound. The sound isn't terrible, but some of it can get annoying. There's almost no slow down, and so many moves, I'm tired from memorizing them all...My head hurts ;) But relax, your going to have fun on this game, and it's for people of all gaming experience.



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